D2 Survivors

Diablo II's classes, skills and monsters in two modes. Survivors: your skills cast themselves at the horde, five acts to Baal. Campaign: a faster Diablo II, with towns, waypoints, real D2 loot, and Normal, Nightmare and Hell.

latest build
Windows 10 / 11 Needs your own D2R (Battle.net or Steam) 4 GB graphics card Free fan project

Gameplay

Real captures from the game: hundreds of monsters at once, skills that cast themselves.

SorceressFrozen Orb, Blizzard and Static Field melt a 450-monster horde in Act I.
Level-up cardsEach level deals three cards: a new skill or a rank-up. The run pauses while you pick.
PaladinBlessed Hammers spiral out from a Hammerdin under Concentration.
NecromancerBone Spear, Teeth and Corpse Explosion chain through the Act III jungle.
DruidTornado and Hurricane tear through a pack in Act IV.
AmazonMultiple Shot and Strafe rain arrows into a swarm in Act I.
BarbarianA Whirlwind Barbarian buried in a 400-monster horde in the Act V snow.

Two modes

Pick one on the title screen: Play starts a Survivors run, Campaign opens your saved characters.

A Survivors run: a horde of monsters around the hero

Survivors

A run from Act I to Baal against hundreds of monsters at once. Your skills cast themselves; you walk, pick level-up cards and spend gold on chests. Shards from each run buy talents, and boss drops go to the Armory.

Runs take minutes. Nothing carries over except talents, shards and the Armory.

The Characters screen of Campaign mode

Campaign

A faster Diablo II. Make a character and play through five acts with towns, D2's people, waypoints and act bosses, then Nightmare and Hell. Real D2 items, stat and skill points, the skill tree, runewords and the Cow Level.

Saved characters, softcore or hardcore. Skills cast themselves, or pick Classic casting when you make the character.

Survivors mode

A full survivors run, built out of Diablo II's own pieces.

Auto-casting skills

Frozen Orb, Blessed Hammer, Bone Spear, Tornado, Whirlwind and 100+ more fire by themselves.

Level-up cards

Each level deals three cards: learn a skill, raise one, or take a passive. The run stands still while you pick. The best card is marked Recommended, and Space takes it.

Gold, chests, shrines

Gold opens chests that deal run items: charms, jewels, uniques. D2's shrines give short power-ups.

Super-uniques and bosses

Bishibosh, Rakanishu, Griswold and friends show up before each act's boss. Night falls when the boss comes.

Talents and the Armory

Shards earned in a run buy permanent talents per class. Bosses drop uniques and set items for the Armory; equip them between runs and see them on your hero's model.

Quests

Two side goals per act: slay a named monster, clear a den, gather, or hold a ring. Each pays out a reward hand.

Campaign mode

Diablo II's acts and items at a faster pace: no waves and no respawns, packs placed along the road, and a town in every act.

Towns and waypoints

Each act has a walled town with D2's people: Akara, Charsi, Gheed, Fara, Ormus, Malah and the rest. D2R's waypoints reach every act. Only the town is safe.

Normal, Nightmare, Hell

Act bosses leave a portal and can be farmed. Beating Baal opens Nightmare, then Hell, with D2's monster numbers and resist penalties.

Softcore and hardcore

Characters save on their own. In softcore, death sends you back to the act's town and costs some experience on Nightmare and Hell. A hardcore character has one life.

Real D2 items

Monsters drop from D2's treasure classes: magic, rare, set and unique items with real affixes, sockets and ethereal. Gems, runes and D2's runewords. Uniques and sets drop four times as often.

Inventory, stash and belt

A 10x8 inventory with a paperdoll and a 5x8 charm grid, a shared 10x10 stash and a potion belt on 1-4. Only charms in the grid count. Worn gear shows on your hero.

Stats and the skill tree

Each level gives 5 stat points and 1 skill point. The skill tree is your class's real three tabs, and quests pay D2's bonus skill points.

Vendors and gambling

Vendors sell D2's stock at D2's prices and buy back what you sold. Healers heal for free, smiths add sockets, Akara resets your points, and Gheed gambles.

Quests

Seven D2 quests, from the Den of Evil to the Rite of Passage. Some pay skill points; the others give a lasting bonus you pick, and can swap later at the quest giver.

Caves and lairs

A named pack guards each cave, with a rare or better item for clearing it. Andariel waits below the Catacombs, Duriel below Tal Rasha's Tomb, each with the act's last waypoint close by.

Item filter

Default, Strict, Custom or Off. Good drops get a border, a sound, a light beam and a map dot. L switches the filter off; hold Alt to see hidden items. Custom reads itemfilter.txt.

Crafting orbs

Ten orbs that turn a white item magic or rare, reroll affixes or numbers, add an affix or a socket, or strip an item back to white. Click an orb, then the item.

Town portal and cows

P opens a town portal (no scrolls). After Baal, the Secret Cow Level: 1500 Hell Bovines and the Cow King, its loot carried to town, and a red portal in every town to go back.

Rifts and the Atlas

On Hell, Rift Stones open rifts that end in a Rift Guardian. Each first Guardian earns an Atlas point, spent on a passive tree of more stones, runes, orbs and gold.

Lut Gholein, the Act II town
TownsLut Gholein: walls, D2's people and the act's waypoint.
Talking to Akara in the Rogue Encampment
D2's peopleAkara heals, sells potions and resets your points.
The waypoint list with a tab per act
WaypointsD2R's waypoints, a tab per act. V travels.
Item names and light beams over drops after a fight
LootFiltered item names, beams over the good drops.
Gambling at Gheed next to the inventory
GamblingGheed's list, next to the inventory and paperdoll.
A Paladin's stats and skill tree with a skill tooltip
Skill treeStat points and the class's three skill tabs.
The inventory with its charm grid and a charm tooltip
CharmsTheir own 5x8 grid beside the bag.
Inside Tal Rasha's Tomb
Tal Rasha's TombThe way down to Duriel.
The red cow portal in town with a Hell Bovine beside it
Cow portalA red portal in town, and a friendly Hell Bovine.
The Atlas, a passive tree for rifts
The AtlasA passive tree, paid for with Rift Guardians.

Eight classes

Every D2R class, Warlock included, each with builds from today's tier lists.

Five acts

Each act has its own ground, props, music and monsters. In Survivors, Baal's victory screen leads to Endless; in Campaign, to the next difficulty and the Cow Level.

ACT I
Andariel
The wilderness
ACT II
Duriel
The desert
ACT III
Mephisto
The jungle
ACT IV
Diablo
Hell
ACT V
Baal
Mount Arreat

Screenshots

D2R's own 3D models, PopcornFX spell effects and shaders, loaded from your install.

A victory screen over a horde of monsters
Diablo's fire nova ring A crowd of Fallen in act 1

The launcher

Settings, updates and the Play button in one window.

The launcher's Graphics tab
  • Finds D2R by itself on Battle.net or Steam, or browse to it.
  • Updates itself from this site's releases. It checks when it starts and every 10 minutes while open; Update downloads the new build, swaps the files and restarts. The game checks too, and Exit Game hands over to the launcher.
  • A dark gothic look. With D2R installed it draws D2R's own frames and buttons, read from your install and never copied; without it, the drawn look shown here.
  • Every setting in tabs: Game, Display, Graphics, Audio, Gameplay, Controls, Extras.

Get started

The game reads its art from your Diablo II: Resurrected install. It ships no Blizzard files and never starts D2R or Battle.net.

1

Download and unzip

Grab the zip above and unzip it anywhere (not inside D2R's folder).

2

Run the launcher

Start D2SurvivorsLauncher.exe. It finds D2R on Battle.net or Steam by itself.

3

Press Play

Play starts a Survivors run; Campaign opens your characters. Press H in the game for the Guide and its controls, or see the controls page. Gamepads work too.

Windows warning? The first time, Windows may say it's an unknown app: More info, then Run anyway.
D2R not found? Run check_d2r.bat and send the d2r_check.txt it writes.
Updating: the launcher does it (or unzip the new build over your old folder). Campaign characters live in the saves folder next to the game; updates never touch them, and settings, shards, talents and the Armory are kept too.

Updates and fixes

What changed in each build, newest first.

build-2026-10-17f17 Oct 2026
  • FIXMonsters no longer leave floating blood smears (hit flashes and boss deaths stay).
build-2026-10-17e17 Oct 2026
  • NEWSteam's D2R works: the game reads Steam's own storage format and finds Steam installs on any drive.
  • NEWcheck_d2r.bat checks the game can read your D2R and writes d2r_check.txt.
build-2026-10-17d17 Oct 2026
  • FIXDiablo casts all his skills properly: Red Lightning Hose, cold, fire nova ring, fire wall, bone prison, each with its D2R animation, effect and sound.
  • NEWDamage numbers on/off in Esc > Options, or N during play.
  • NEWREADME.txt for players in the zip.
build-2026-10-17b17 Oct 2026
  • PERFDusk and dawn no longer stall the game; the act change loads more smoothly.
  • FIXPause menu and card screens hold still (no sideways skipping) and pause sounds.
build-2026-10-17a17 Oct 2026
  • NEWMelee rework: every melee skill auto-swings and hits everything in its arc, line or ring. 26 new melee skills.
  • NEWNew builds: Spearazon, Zealot, Phoenix Strike, Kicksin, Fury Druid, Frenzy Barb, Cleave Warlock.
  • NEWDamage numbers, a minimap (Tab / LB) and the spell review (spells.bat).
  • PERFFaster big fights (particles built on all cores), VSync without tearing.
build-2026-10-16h16 Oct 2026
  • PERFMuch less video memory (act 2 about 2.1 GB, was over 3) with no quality change.
  • NEWF3 performance overlay and perf.log.
  • FIXFirestorm, Nova, Lightning, Fire Wall, Ice Blast and arrow visuals; all 8 class cards fit on screen.